Regardless, I spent countless hours just picking out an avatar and discovering different realms. The addictiveness, for me at least, is the continuous discovery of WoW knowledge gained, each time I played. There is a different language you have to adopt, different species to discover, new territory to find and new avatars from around the world to meet. It truly is like entering another world and I was shocked by the complexity of WoW. This accompanied by a little human competition, suspenseful music and the success of James Cameron's, Avatar, makes WoW one of the most popular MMORPG games to exist. As if that isn't enough, simply visit the WoW home page to find books, magazines, board games, support, community news and insider tips to live your WoW life to the fullest.
While WoW can be all fun and games, the reality of people becoming addicted affects more people than one would think. If you simply search online for WoW addiction support groups you can find thousands of blogs, videos, detox centers for addictive behaviors and 12 step programs encouraging addicts to give up their gaming. If you were to read one of the blogs on wowdetox.com you might think you were reading about someone giving up drugs or alcohol. The addiction is alarmingly strong and makes me wonder whether this virtual reality, as ingenious as it may be, will create laws to prevent such addiction in the future.
Mookerwind will leave me in a few short days when my free trial is completed. I can confidently say I do not plan on purchasing WoW to begin another quest, but the journey was fun while it lasted.